Magical gene / fields and regions
Accretion
One long boundary running the length of the horse, dividing it into a pale field and a coloured one. This locus decides whether there is one at all and what colour it is; Accretion Field decides which half of the horse it takes.
What it can come out as
| Outcome | Carrying |
|---|---|
| Top Accretion | Acr/Acr · Acr/Acc · Acr/n and a copy of Atp at Accretion Field |
| Coloured Top Accretion | Acc/Acc and a copy of Atp at Accretion Field |
| Bottom Accretion | Acr/Acr · Acr/Acc · Acr/n |
| Coloured Bottom Accretion | Acc/Acc |
| Wild type | Acc/n · n/n |
How each one is actually drawn - region by region, and the layers it is built from - is on the coding tab.
Crossing two of them
Finding one
About 1 in 694 wild horses is born showing this. That is the whole of the supply: catch one, or make one with the carrot below. Breeds set their own pools and a breed built around this gene will carry it far more often than the wild population does.
| Wild pair | Shows as | How often |
|---|---|---|
Acr/Acr | Bottom Accretion | 0.006% — 1 in 16,667 |
Acr/Acc | Bottom Accretion | 0.012% — 1 in 8,333 |
Acr/n | Bottom Accretion | 0.114% — 1 in 877 |
Acc/Acc | Coloured Bottom Accretion | 0.012% — 1 in 8,333 |
n/n | Wild type | 99.856% |
Its gene carrot
The file
common/src/main/resources/horsegenetics/genes/accretion.json — a
data-driven gene, not a Java class. It is listed in the
index.json beside it and registered by Genes' class
initialiser at startup.
| Key | horsegenetics.accretion |
|---|---|
| Phase | magical — it adds signed colour in phase 3, after the pigment has resolved |
| Priority | 270 — where it sits in the one (priority, key) paint order |
| Alleles | Acr · Acc · n |
| Varies per horse | 4 values drawn once off the expressing allele copy, so a foal that inherits the copy inherits the look |
| Built from | AXIS, NOISE, PARTS, TOWARD |
What it paints
Each outcome, described the way the gene file describes it, and then the layers that draw it in the order they are painted. The prose is the part a reader checks a bake against; the list underneath is what the engine actually did.
Top Accretion
The pale field is the topline instead - crest, dorsal neck, withers, back, loin, croup and the top of the hip, a fifth to two-fifths of the horse, bounded by a line at half to two-thirds of the body depth measured down from the spine. The legs are excluded entirely. About half of these horses take the mane as well. Which half of the horse goes pale is not decided here: it is read off Accretion Field, and one copy of its topline allele is enough.
- the dorsal field —
AXIS×NOISE, painted withTOWARD - the mane, on about half of them —
PARTS×NOISE, painted withTOWARD
Coloured Top Accretion
The topline field in a colour the line carries rather than pale. Fully recessive at this locus: it takes two copies, and a single copy beside the pale allele shows pale. It never gives blue eyes, whatever the pale form does.
- the dorsal field, in colour —
AXIS×NOISE, painted withTOWARD - the mane, on about half of them, in colour —
PARTS×NOISE, painted withTOWARD
Bottom Accretion
The pale field is the underside: a quarter to nearly half the horse, bounded by a single line running nose-to-tail at a third to a half of the local body depth measured up from the belly, rising a little over the shoulder and rather more over the flank. The boundary undulates gently and has no edge at all - it is a gradient a hand's span or two wide. All four legs are included the whole way to the hoof with no separate boundary of their own, and about three horses in five also take a cap on the muzzle.
- the ventral field —
AXIS×NOISE, painted withTOWARD - the legs, the whole way down —
PARTS, painted withTOWARD - the muzzle cap —
PARTS, painted withTOWARD
Coloured Bottom Accretion
The underside field in a colour the line carries rather than pale. Fully recessive at this locus: it takes two copies, and a single copy beside the pale allele shows pale. It never gives blue eyes, whatever the pale form does.
- the ventral field, in colour —
AXIS×NOISE, painted withTOWARD - the legs, the whole way down, in colour —
PARTS, painted withTOWARD - the muzzle cap, in colour —
PARTS, painted withTOWARD
Wild type
No accretion.
Paints nothing.