Magical gene / ground and strong white
Burn
Pure black, and pure black regardless of what the coat is - up the legs and over the muzzle on one allele, through the mane and tail on the other, and both at once when a horse carries one of each.
What it can come out as
| Outcome | Carrying |
|---|---|
| Full Burn | Bm/Bt |
| Burnt Moon | Bm/Bm · Bm/n |
| Burnt Mane and Tail | Bt/Bt · Bt/n |
| Wild type | n/n |
How each one is actually drawn - region by region, and the layers it is built from - is on the coding tab.
Crossing two of them
Finding one
About 1 in 595 wild horses is born showing this. That is the whole of the supply: catch one, or make one with the carrot below. Breeds set their own pools and a breed built around this gene will carry it far more often than the wild population does.
| Wild pair | Shows as | How often |
|---|---|---|
Bm/Bm | Burnt Moon | 0.006% — 1 in 16,667 |
Bm/Bt | Full Burn | 0.016% — 1 in 6,250 |
Bm/n | Burnt Moon | 0.114% — 1 in 877 |
Bt/Bt | Burnt Mane and Tail | 0.016% — 1 in 6,250 |
Bt/n | Burnt Mane and Tail | 0.016% — 1 in 6,250 |
n/n | Wild type | 99.832% |
Its gene carrot
The file
common/src/main/resources/horsegenetics/genes/burn.json — a
data-driven gene, not a Java class. It is listed in the
index.json beside it and registered by Genes' class
initialiser at startup.
| Key | horsegenetics.burn |
|---|---|
| Phase | magical — it adds signed colour in phase 3, after the pigment has resolved |
| Priority | 214 — where it sits in the one (priority, key) paint order |
| Alleles | Bm · Bt · n |
| Varies per horse | 2 values drawn once off the expressing allele copy, so a foal that inherits the copy inherits the look |
| Built from | AXIS, NOISE, PARTS, STROKES, TOWARD |
What it paints
Each outcome, described the way the gene file describes it, and then the layers that draw it in the order they are painted. The prose is the part a reader checks a bake against; the list underneath is what the engine actually did.
Full Burn
One copy of each allele, and the horse takes both fields at once - legs, muzzle and ventral shading black, and the mane and tail black as well. It counts as one mutation, not two.
- black up the legs —
AXIS, painted withTOWARD - the muzzle cap —
PARTS, painted withTOWARD - ventral shading —
AXIS×NOISE, painted withTOWARD - black mane, forelock and tail —
PARTS, painted withTOWARD - the bundles that hold out —
STROKES, painted withTOWARD
Burnt Moon
Black from the hoof up all four legs, ending somewhere between the mid-cannon and just below the knee, and standing a little higher at the front of the leg than the back. A black cap over the muzzle enclosing both nostrils. And, on about three in five, a soft black gradient along the belly midline and under the jaw. Every edge here is soft. The value is the same black on any horse - it does not take the coat into account at all.
- black up the legs —
AXIS, painted withTOWARD - the muzzle cap —
PARTS, painted withTOWARD - ventral shading —
AXIS×NOISE, painted withTOWARD
Burnt Mane and Tail
Mane, forelock and tail go black, and nothing on the body changes. Up to two strands in five may hold out and keep the base colour or white, in bundles rather than singly, and they hold out most often at the back of the crest and the far end of the tail.
- black mane, forelock and tail —
PARTS, painted withTOWARD - the bundles that hold out —
STROKES, painted withTOWARD
Wild type
No burn.
Paints nothing.