Natural gene / paints nothing itself
Shade — how far black spreads over a bay
The regulatory locus beside agouti. It draws no pixel of its own and every horse carries it, but on a bay its dosage — plus whether extension is E/E and whether agouti is A/a — decides whether that bay is a blood bay, an ordinary bay, a liver bay or a seal brown.
What it does
What it does: decides how dark a bay is. Every horse carries it and it draws nothing of its own, but on a bay it is the difference between a bright blood bay, an ordinary bay, a dark liver bay and a nearly-black seal brown.
So if you are breeding for a particular shade of bay, this is the gene to chase rather than agouti — agouti only decides whether the horse is a bay at all.
Crossing two of them
Its gene carrot
See it doing something — the agouti preview offers this locus as a modifier, because that is the only place it has anything to show.
- Gene key
- horsegenetics.shade
- Alleles
- ShD Sh ShL
- Outcomes
- five, and all of them wild type — it paints nothing alone
- Read by
- agouti, through
Gene.coatDependsOn() - Default allele
- Sh
- Priority
- 95 — the “paints nothing” band
- Founder draws
- 1 × nextFloat()
- Model
- common.genetics.BayShade, common.genetics.genes.ShadeGene
Everything on this page is asserted by BayShadeGeneTest and by
coat-golden.txt, and the shade range has been eyeballed as
rendered sheets and side views — but no shade of bay has been seen in
the game yet. See verification.
The three haplotypes
| Combination | Dosage | What it does to a bay |
|---|---|---|
ShL/ShL | −3 | Black held to the points; the body stays at its reddest. |
ShL/Sh | −1.5 | Leans red. |
ShL/ShD, Sh/Sh | 0 | The ordinary red-brown body with black points. |
Sh/ShD | +1.5 | Black spreads over the body — mahogany. |
ShD/ShD | +3 | Black over nearly the whole horse. |
It is additive, not dominant: ShL/ShD and
Sh/Sh land on the same place because their dosages cancel, which
is what an incomplete-additive haplotype means and what the two-outcome
“dominant/recessive” vocabulary could not have said. Each
combination gets its own sentence in the gene dictionary even though none of
them paints, because “carried, and pushing dark” and
“carried, and pushing light” are different things to read.
The shade score
BayShade sums four things.
Three of them are genotype and fix the label; the fourth is a
per-horse roll and moves the look inside it.
| Shade dosage | −3 … +3. The chromosome-22 region above. |
|---|---|
| MC1R dosage | +BayShade.EE_BONUS for E/E. In the shade study EE bays averaged darker than Ee ones — two functional copies make somewhat more eumelanin. |
| ASIP dosage | +BayShade.ONE_AGOUTI_BONUS for A/a. One functional A copy averages darker than two. Real, weak, inconsistent — so it is deliberately the smallest term of the three. |
| Expression roll | ±BayShade.EXPRESSION_RANGE, uniform. This is the polygenic / developmental / seasonal spread, and it rides on the expressing A copy’s stored values — so it is inherited with that copy exactly the way a set of background modifier loci would be, and the same horse regenerates the same coat forever. |
The four bay labels are bands of the genetic part, so a breeding prediction never depends on a roll. The roll is deliberately narrower than a band: two horses of the same genotype differ visibly, but neither of them contradicts the name the gene dictionary gave it by more than an edge.
They are placed so that every Sh/Sh bay is an
ordinary bay, whatever the two dosage terms do. If a dosage term could
push a horse out of its band on its own it would be standing in for the
shade locus, and E/E would read as a diagnostic test for
liver bay — which is precisely the claim the research does
not support. Everything past an ordinary bay needs a haplotype
to carry it there, which is what makes shade the locus a breeder selects
on.
Over the wild population that comes out at roughly 15% blood bay, 61%
bay, 19% liver bay and 5% seal brown — the seal being scarce
because it needs ShD/ShD and a dosage term on top of it.
The exact numbers are arithmetic on
ShadeGene.founderTable(); the shape is the point.
Silent, and carried by everyone
Every combination of this gene is a
Expression.wildType(), so affectsCoat() is false: it
never enters the coat pipeline, it collapses to one pen in the gallery
whatever its dosage, and it is invisible in the genome display as an
expressed thing. Agouti names it in coatDependsOn(), which is
what folds its alleles into a bay’s texture key — and,
because that fold is conditional on agouti actually painting, leaves them out
of a chestnut’s, so two chestnuts of different shade genotype still
share one baked texture.
That is the same mechanism PATN1 and
PATN2 use, with one deliberate difference:
the appaloosa modifiers only reach a founder that already rolled
LP, and shade reaches every founder. The regulatory region is
present in every horse. A chestnut carries and transmits it with nothing to
show for it, which is exactly how a chestnut line hands a seal brown to a
grandfoal.
Interactions
- It does nothing without a bay. No black to move on a chestnut; nothing restricted to move on a black. Both still carry it.
- The dilutions run after the shade is resolved, so a buckskin has a bay shade underneath it — a cream over a liver bay and a cream over a blood bay are different buckskins. The same goes for dun, silver and champagne.
- Grey hides it progressively, the way it hides everything; the score stays in the genome, so a grey horse is still on record as having been born a seal brown.
- Breeds all name it. Shade is a modifier a coat gene
reads, so
BreedFounderwould force it wild on any breed that did not — leaving every breed horse shade-neutral while only feral mixed ones varied.Breed.Builder.shadeAny()is called by all three agouti helpers so that cannot happen quietly.
What it is modelling
A genome-wide association study of 126 genetically confirmed bay horses found a ~0.5 Mb region on equine chromosome 22, immediately upstream of ASIP and taking in the neighbouring RALY gene, very strongly associated with the continuum from light bay (black confined to mane, tail, lower legs and ear margins) through to near-black bay (black over most of the body with only small red areas left). It is by a wide margin the strongest known signal for bay shade — much stronger than the ordinary A/a test.
The causal mutation has not been identified. The lead marker sits in a high-linkage block and nobody has yet disentangled whether the functional variant is in ASIP, in RALY, or in a regulatory element controlling one or both. The leading biological guess is a regulatory variant that alters when, where or how strongly ASIP is expressed: broader ASIP activity inhibits MC1R over more of the horse and biases it redder; narrower activity lets eumelanin cover more of it.
So there is no allele to name, and this gene does not pretend there is. What
it models is the thing the association actually describes: a
haplotype dosage, as three alleles worth
-1.5, 0 and +1.5, summed.
Why there is no At
Most horse-colour material, and most horse games, use an agouti allelic
series: A+ wild bay, A bay, At seal
brown, a black. It is tidy, it is easy to teach, and it is
not a validated equine explanation.
A tan-point at allele is genuinely mapped in several other
mammals, and the horse version was borrowed from them by analogy. But the
commercial equine agouti test distinguishes A
from the recessive 11 bp deletion a and
nothing else, and seal-brown-looking horses test as ordinary
A/A or A/a — genetically bay at that locus.
The chromosome-22 region above is a far stronger modern lead.
So a mod that advertises genetic accuracy (see
philosophy) does not get to ship At
as a real allele. There were three honest options — give each shade a
made-up allele (arcade), ship At and label it a simplification
(fine for a teaching game), or model a shade locus plus the dosage terms. This
is the third.
common/genetics/genes/ShadeGene.java,
common/genetics/BayShade.java